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https://www.artstation.com/ryan_lopez
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SESSION TIMESTAMP
0:00 – Introduction
9:10 – Planning and preparation
17:10 – Form creation in the designer
36:35 – Advantages and disadvantages of different programs
41:17 – Lower Greeble Section
53:32 – Color chart
56:18 – Formation of edge wear
1:04:20 – Roughness map
1:10:22 – Emissions map
1:11:11 – Opacity/Mask Map
1:13:35 – Modeling for trimsheets
1:15:40 – UV unpacking
1:28:30 – Check your engine
1:41:20 – Setting up Unreal Engine materials
SESSION RESOURCES
Instructions for Substance Designer for Tie Fighter
https://www.artstation.com/artwork/8eBgkw
Basics Part 1: Pattern formation and natural dispersion (affiliate)
https://www.artstation.com/a/17834654
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