The world design of the Hollow Knight Boss Keys

The world design of the Hollow Knight Boss Keys

HomeGame Maker's ToolkitThe world design of the Hollow Knight Boss Keys
The world design of the Hollow Knight Boss Keys
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Hollow Knight is set in the sprawling kingdom of Hallownest: an underground anthill of forests, mines, pools, and waterways. In this episode of Boss Keys, I look at the shape, structure, and sequence of exploration of this masterpiece.

Before you look

This video contains spoilers for full-length Hollow Knight.

Sources

The Making of Hollow Knight Game Informer
https://www.gameinformer.com/2018/10/16/the-making-of-hollow-knight

Chapter

00:00 – Introduction
02:05 – Hallownest’s Layout
04:15 – Exploring Hallownest
17:37 – Tricks to interrupt a sequence
19:21 – Dependency diagram
20:45 – Bosses and upgrades in Hollow Knight
27:59 – Navigating Hallownest
31:40 – Cards
33:59 – The true ending of Hollow Knight
36:57 – Conclusion

Correction:

15:26 When Hornet speaks of the /"grave in ashes/

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