The meaning of nothingness: using negative space in level design

The meaning of nothingness: using negative space in level design

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The meaning of nothingness: using negative space in level design
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This 2014 session by Epic's Jim Brown covers the role of negative space in design theory and shows its applications in both game and level design. The principles of negative space design can impact nearly every aspect of a game's development and influence the way players use our games.
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