The CHAMBER NERFS aren't as BAD as they LOOK – PATCH 5.12

The CHAMBER NERFS aren't as BAD as they LOOK – PATCH 5.12

HomeExpiredYamsThe CHAMBER NERFS aren't as BAD as they LOOK – PATCH 5.12
The CHAMBER NERFS aren't as BAD as they LOOK – PATCH 5.12
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In this video I explain all of the changes to Chamber that will go into effect after patch 5.12. My goal in this video is to give you an understanding of how Chamber will play after the patch and how the community will need to adapt to get the most out of Chamber. This is definitely more of a Chamber guide than a patch notes summary! I go through each and every one of his skills, Headhunter, Rendevous, Trademark, and Tour de Force. I also try to get you thinking about what the future meta will look like with these nerfs. I think what most videos get wrong with this update is that they focus too much on the negative. This is both a rework and a nerf. We only see it as a nerf right now because we're not sure how to adapt to his new kit. Keep an open mind on Chamber and don't rule him out just because someone on the internet said he was trash. The future is still bright for Chamber, he will be card limited and more of a high skill cap agent. Enjoy this Chamber tips and tricks/guide/patch notes video! I hope to answer questions like: Is Chamber still viable? How does Chamber's trip work? Is Chamber played by pros? And all the other technical skill issues. If you have any other questions, leave a comment and I'll be sure to take a look!

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