The Basics – Detailed Guide to Squad Leaders, Part 1 (B19)

The Basics – Detailed Guide to Squad Leaders, Part 1 (B19)

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The Basics – Detailed Guide to Squad Leaders, Part 1 (B19)
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TO UPDATE:

Updated information for B19:

3:58 – Ticket bleed is back. It's very mild, but can still play a role in the game if one team controls the majority of flags for too long. Ticket bleed does not apply to the midpoint on maps with odd objective numbers. Ticket bleed applies when you capture at least one objective on the enemy side of the flag grid. For each objective captured, the enemy team loses 1 ticket per minute. The Mercy Bleed still applies. Remember, you need to hold an enemy objective for an hour to increase the ticket difference as much as the first time you captured it. When your team loses tickets, it will be reflected in the UI.

4:42 – Fog of War was introduced on RAAS. You can only see one objective behind your furthest captured objective at any given time. This opens up a whole new Pandora's box as far as strategy and meta goes, which will be discussed in my next video. It's also very applicable to double neutrals, as in this situation shown here, as the attacking squad, you won't be able to see the flag you're holding in front of the enemy. It will disappear from the map once they neutralize yours. This doesn't mean you're no longer holding the objective. It just makes it harder than it already was. You should still try to hold this objective for as long as possible, just make sure you keep a close eye on your defending objective to see if it gets captured by the enemy. This will show you that they've captured the objective you're on without your knowledge and you need to move immediately.

19:20 – Insurgents can now place two HABs per FOB.

19:32 – FOB placement now occurs with one person within 8 meters and one Logi truck within 30 meters. The Logi does not need to be manned. Unloading supplies is now also done via the radial T-menu and can be done from inside or outside the Logi.

28:59 – Squad leaders can no longer use their markers as rangefinders.

0:24 – Requirements
1:16 – Roles of the squad leader
1:29 – Consciousness
2:42 – Game modes
5:35 – Your role
6:49 – Common mistakes
7:48 – The map
8:36 – Command Chat
10:25 – Mobility
10:54 – Standby
11:54 – Objective relevance
12:03 – Disengage the clutch
14:30 – Parade
15:51 – Collection points
17:31 – FOB construction
24:04 – Effectiveness
25:11 – Kit control
25:57 – Discipline
26:00 – Team spirit
26:42 – Kit selection
27:56 – Your Kit
28:23 – Markings
28:58 – Emergency crews
29:08 – Teaching
29:41 – First game
31:23 – Name of the squad
32:20 – First impressions
33:29 – Microphone check
34:10 – Coordination
34:41 – Basic Strategy
36:18 – Vehicles
37:42 – Backcapping

SL Guide Playlist:

https://www.youtube.com/playlist?list=PLqk34oGYBUDlSttNQmSra0LOrAta_Ub_N

Resources:

https://squad.gamepedia.com/Squad_Wiki

https://gametactic.org/squad

http://squadmaps.com/

Special thanks to https://www.reddit.com/user/ullern for allowing me to use his artwork.

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