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A very special video that will help you learn one of the most valuable skills you need to succeed as an indie developer: marketing.
I'm partnered with Chris Zukowski, a Steam marketing expert. I've been reading his newsletter for many years and have learned a lot of my marketing knowledge from him.
Learn how to get more wishlists, convert those wishlists into sales, and get to the top of the Steam algorithm.
I highly recommend you subscribe to his newsletter. If you want to get a ton of knowledge in a condensed form, get his Wishlist and Visibility Masterclass. You will learn a ton that will help you develop profitable games.
00:00 Introduction
02:05 Who is Chris Zukowski? HowToMarketAGame.com
03:00 Steam Marketing – general overview
09:40 How many wish lists should I have?
14:40 Publishers want 50,000 wish lists?
16:37 When should I start marketing my game?
21:59 Should I attend a Steam festival? NextFest?
25:17 Should I spend 5 years developing 1 or 5 games?
29:04 What are the best genres on Steam? Cozy? Grimdark?
36:08 Why every indie should make a horror game
38:34 How do I choose and test a good game idea?
42:44 Should I use Early Access?
46:48 If my Early Access launch is bad, can I succeed with 1.0?
49:28 Where to learn Steam marketing
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Hello and welcome!
I am your Code Monkey and here you will learn everything about game development in Unity with C#.
I have been developing games for several years, have released 8 games on Steam and am now sharing my knowledge to help you on your own game development journey.
I make Unity tutorials on virtually any topic, Unity tutorials for beginners and Unity tutorials for advanced users.
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