Save player data with data saves! Roblox Studio Simulator Guide, Episode 2

Save player data with data saves! Roblox Studio Simulator Guide, Episode 2

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Save player data with data saves! Roblox Studio Simulator Guide, Episode 2
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In this Roblox scripting tutorial, we'll continue building our Roblox simulator! Today we'll discuss storing player data using datastores from the Roblox API!

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Become my Patreon to support me and get access to the scripts in this video! https://www.patreon.com/MonzterDEV

Download the scripts from this video here:
https://www.patreon.com/posts/70326146
Download the game file from this video here:
https://www.patreon.com/posts/70326232

Here is the Auto-Scale Lite plugin I used for the GUI:
https://devforum.roblox.com/t/plugin-autoscale-lite-for-guis-scale-your-ui/217704?um_nzter

0:00 Introduction
0:56 Publishing the game to enable DataStores
1:24 Setting up the DataStore
2:48 Creating the Player Setup feature
9:14 Creating the player storage function
13:05 Testing the data storage
14:42 Creating the “On Shutdown” function
19:25 Testing saving and loading data
20:15 Creating an auto-save function
23:00 Load all player data at startup
23:31 Function “Create requirement budget”
26:11 Check if everything works
27:26 Outro

The simulator we use as a reference is the Eating Simulator:
https://www.roblox.com/games/6953291455/Eating Simulator

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