Random skill attack and jump attack in Unity – enemy AI #fireraccoon, #gamedev, #unitytips
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Random attack call with jump attack in Unity. This is a pretty intermediate state change of enemy behavior. I wouldn't call it a state machine, but it's pretty close. This script can definitely help you implement a nice enemy behavior.
Enemy AI unit
The enemy state transforms into unity
Random enemy attack
Random enemy ability call in Unity
#unity2d, #unitytutorials, #gamedev
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