Procedural generation of cinematic dialogues in Assassin's Creed Odyssey

Procedural generation of cinematic dialogues in Assassin's Creed Odyssey

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Procedural generation of cinematic dialogues in Assassin's Creed Odyssey
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In this 2019 GDC talk, Francois Paradis of Ubisoft Quebec presents his team's approach to generating all aspects of a cinematic scene, including staging, acting, editing, framing, and lighting in Assassin's Creed Odyssey.

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