Patch from scratch: Analogue feedback loop in Eurorack (Cybernetic Music) | Simon Hutchinson

Patch from scratch: Analogue feedback loop in Eurorack (Cybernetic Music) | Simon Hutchinson

HomeSimon HutchinsonPatch from scratch: Analogue feedback loop in Eurorack (Cybernetic Music) | Simon Hutchinson
Patch from scratch: Analogue feedback loop in Eurorack (Cybernetic Music) | Simon Hutchinson
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Patching an analog feedback loop in Eurorack with some generic modules.

I don't do a lot of videos talking about Eurorack for two main reasons: (1) I've actually only been working with Eurorack for a few years, even though I've been doing digital synthesis and sound design for decades, and (2) I don't want to talk about a specific piece of hardware in my videos that you need to get (as always, I'm not sponsored by anyone). But the patch I put together in this video could be made by any number of modules, all I have is a sine wave, a ring modulator (multiplier), a reverb, a filter, and a limiter/compressor/saturator (anything to prevent hard clipping). Put them together, feed them back, and you have some dynamic, analog generative soundscapes.

Previously I showed how to do the same in Pure Data: https://youtu.be/SCEHW_6iy7A
In Kyma: https://youtu.be/jIXmmFeE6mI
And in Reaktor: https://youtu.be/u044YOPdFH0

Oh, and you can control it with an accelerometer too! – https://www.youtube.com/watch?v=vOUQsKwV1Mk

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#SoundSynthesis #SoundDesign #ExperimentalMusic

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