Mindustry V6 Logic Tutorial – Learn to solve problems with guidance from a real programmer

Mindustry V6 Logic Tutorial – Learn to solve problems with guidance from a real programmer

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Mindustry V6 Logic Tutorial – Learn to solve problems with guidance from a real programmer
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Today's video is intended to serve as an introduction and comprehensive guide, showing how Mindustry V6's new logic system works, as well as providing several working examples of how you can use this new utility in your own gaming sessions. This tutorial covers the main components introduced with the Mindustry 6.0 update and should get you up to speed in no time. If you have any questions or suggestions for future topics, please leave them in the comments section below. I'm always happy to engage with my viewers.

Block overviews:
Message – 0:11
Switch – 0:16
Processor – 0:28
Reminder – 1:49
Advertisement – 3:05

Schematic example explanations:
Controlling a display with a switch: 4:07
Deactivating blocks, controlling units and providing towers with logic: 7:48
Automatic building repair with poly unit: 28:07

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Title: Mindus
Mindustry 6.0 Let's Play Series: https://www.youtube.com/playlist?listPLP3FDE6qUu0YzuktyUeXVca0WAImG2e9J
Developer: https://anuke.itch.io/
Link to the store: https://store.steampowered.com/app/1127400/Mindustry/

Description: /"Gameplay
Create elaborate supply chains of conveyor belts to deliver ammunition to your turrets and produce materials for construction.
Use production blocks to create a variety of advanced materials
Defend your buildings from waves of enemies
Play cross-platform multiplayer co-op games with your friends or challenge them in team-based PvP matches.
Distribute liquids and fight constant challenges such as fire outbreaks or enemy air attacks
Get the most out of your production by optionally supplying coolants and lubricants
Produce a variety of units for automatic management of your base or attacking enemy bases

campaign
Conquer the planet Serpulo as you advance through 250 procedurally generated sectors and 16 handcrafted maps.
Conquer territories and build factories to produce raw materials while playing other sectors.
Defend your sectors from regular invasions
Coordinate resource distribution between sectors via launch pads
Research new blocks to advance progress
Invite your friends to complete missions together
120 technology blocks to master
33 different types of drones, mechs and ships
50 achievements to complete

Game modes
Survival: Build turrets to defend yourself against enemies in a tower defense based game. Survive as long as possible and optionally start your core to use your collected resources for research. Prepare your base for occasional attacks from aerial bosses.
Assault: Build factories for units to destroy enemy cores while defending your base against waves of enemy units. Create a variety of different types of support and attack units to help you achieve your objectives. Optionally enable an AI that builds defensive structures to create an additional challenge.
PvP: Compete with other players in up to 4 different teams to destroy each other's cores. Create units or attack other bases directly with your mechs.
Sandbox: Play with unlimited resources and no threat of enemies. Use sandbox-specific element and fluid source blocks to test designs and spawn enemies on demand.

Custom games and cross-platform multiplayer
16 integrated maps for custom games, in addition to the campaign
Play cooperative, PvP or sandbox
Join a public dedicated server or invite friends to your own private session
Customizable game rules: Change block costs, enemy stats, starting items, wave timing, and more
Mix & Match game modes: Combine PvP and PvE game modes

Custom map editor
Paint terrain with an editor interface
Edit and preview structures in the game
Configurable tool modes: Change how each tool works
Powerful mapping system with many different filter types for procedural manipulation of the terrain
Apply noise, distortion, smoothing, erosion, symmetry, ore generation and random terrain to your maps.
Random ore generation and configuration as well as placement of river and resource tiles
Configure the layout of enemy waves
Share exported maps in Steam Workshop
Adjust basemap rules
Use 80 different environmental blocks/" -Store Page

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