Level design – Inexplicable “tricks” signposts

Level design – Inexplicable “tricks” signposts

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Level design – Inexplicable “tricks” signposts
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In this three-part mini-series, we explore unknown techniques and tricks used in level design. In this third and final episode, we look at signage in video games and see how these "tricks" are used to guide players and visually convey level design.

QUESTIONNAIRE:
– Form link: https://forms.gle/DHgL3wMF43Ha7h8m7

SOCIAL MEDIA:
– Twitter: https://twitter.com/mikeud15
– Instagram: https://www.instagram.com/mikeud15/
– Itch.io: https://mikeud15.itch.io/
– My website: https://mikeud15.wixsite.com/portfolio

RESOURCES:
Article with tips and tricks on level design by Tom Pugh:
https://www.gamasutra.com/blogs/TomPugh/20181022/329044/Level_Design_Tips_and_Tricks.php
God of War: Baldur Battle Prototype:
https://www.youtube.com/watch?vlreYsdHT54w&ab_channelIGN

VIDEO CHAPTER:
00:00 – Introduction
00:38 – Signage
01:26 – Color coding
02:27 – Breadcrumbs
04:17 – Lighting
06:18 – Conclusion

GAME GRAPHICS: (In order of appearance)
– Journey (Thatgamescompany, 2012)
– Resident Evil 3 (Capcom, 2020)
– Batman Arkham City (Rocksteady Studios, 2011)
– Uncharted 4: A Thief's End (Naughty Dog, 2016)
– Dead Space (EA, 2008)
– Spyro Reignited Trilogy (Toys for Bob, 2018)
– Watch Dogs 2 (Ubisoft, 2016)
– Mirror's Edge (DICE, 2008)
– Jak and Daxter: The Precursor Legacy (Naughty Dog, 2001)
– Half-Life 2 (Valve Corporation, 2004)
– God of War (SIE Santa Monica Studio, 2018)
– Sonic Mania (Sega, 2017)
– Yooka Laylee (Playtonic, 2017)
– Super Mario Bros (Nintendo, 1985)
– Super Mario 64 (Nintendo, 1996)
– Crash Bandicoot 4: It's About Time (Toys for Bob, 2020)
– Pac-Man (Namco, 1980)
– Control (Remedy Entertainment, 2019)
– ABZÛ (Giant Squid, 2016)
– Tomb Raider (Crystal Dynamics, 2013)
– Hitman 2 (Interactive Entertainment, 2018)
– Marvel's Spider-Man (Insomniac Games, 2018)
– Resident Evil 2 (Capcom, 2019)
– Horizon Zero Dawn (Guerrilla Games, 2017)

REFERENCES:
– Unreal Engine 4 (Epic Games, 2014)
– Skyfall (Columba Pictures, 2012)

CREDITS:
– Intro music (Creative Minds) by Bensounds
https://www.bensound.com/royalty-free-music/track/creative-minds
– Main music (Electronic Ambient Loop) by Tyops
https://freesound.org/people/tyops/sounds/484301/

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