HOW TO MAKE AN ITEM SPAWNER | Roblox Studio (FULL GUIDE + CUSTOMIZABLE)

HOW TO MAKE AN ITEM SPAWNER | Roblox Studio (FULL GUIDE + CUSTOMIZABLE)

HomeItz_FloppyFishHOW TO MAKE AN ITEM SPAWNER | Roblox Studio (FULL GUIDE + CUSTOMIZABLE)
HOW TO MAKE AN ITEM SPAWNER | Roblox Studio (FULL GUIDE + CUSTOMIZABLE)
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In today's video, I'll show you how to create an item spawner! In this item spawner video, we'll go over several ways players can spawn an item in the game, such as spawning an item by clicking on a part, by walking on a part, and by clicking on a GUI. So if you're looking to add this type of system to your game, be sure to watch the video to the end to find out how to do it!

I really enjoy making these videos for all of you, I hope you enjoy them as much as I do!
I wish you a nice rest of the day!

Floppy's Discord server: https://discord.gg/Vq2msxnR95

OFFICIAL FLOPPY SHOULDER PAL: https://www.roblox.com/catalog/18627632324/FloppyFish-Shoulder-Pal
NEW FLOPPY GAME: https://www.roblox.com/games/16991710143/Road-Rush-NEW

00:00 – Introduction
0:30 – Setup
2:30 – System 1 (button)
6:38 – System 2 (Pad)
9:15 – System 3 (GUI)
15:56 – Outro

Script 1 (Button, ClickDetector):

local ClickDetector = script.Parent.ClickDetector
local Item = game.ServerStorage.YourItemName — Change YourItemName to the name of your item
local debouncing = false

ClickDecetor.MouseClick:Connect(Function()
if not debouncing, then
Debounce = true
local new element = Element:Clone()
NewItem.Parent = Game.Workspace
wait(5) – This is how long the button cools down.
Debounce = wrong
End
End)
————————
Script 2 (Entering the part):

local Item = game.ServerStorage.YourItemName — Change YourItemName to the name of your item
local debouncing = false

local function onTouched()
if not debouncing, then
Debounce = true
local new element = Element:Clone()
NewItem.Parent = Game.Workspace
wait(5) – This is how long the cooling takes.
Debounce = wrong
End
End

script.Parent.Touched:Connect(onTouch)
————————–
Script 3 (Gui button):

local replication store = Game:GetService(/"Replicated Store/")
local SpawnItemEvent = ReplicatedStorage:WaitForChild(/"SpawnItem/") — Change this to your remote event name
local debouncing = false

script.Parent.MouseButton1Click:Connect(Function()
if not debouncing, then
Debounce = true
SpawnItemEvent:FireServer()
wait(5) – This is how long the button cools down.
Debounce = wrong
End
End)
—————————-
Script 3.5 (ServerEvent script):

local replication store = Game:GetService(/"Replicated Store/")
local SpawnItemEvent = ReplicatedStorage:WaitForChild(/"SpawnItem/") — Change this to your RemoteEvent name
local Item = game.ServerStorage.YourItemName– Change YourItemName to the name of your item

local function onSpawnItem()
local new element = Element:Clone()
NewItem.Parent = Game.Workspace
End

SpawnItemEvent.OnServerEvent:Connect(onSpawnItem)
————————————–

If you're not quite sure what to do, feel free to create a ticket on my Discord server and we'll help you out!

Floppy games:
– Obby, but you're a fish: https://www.roblox.com/games/14917960242/NEW-Obby-But-Your-a-Fish
– Fish Magnet Simulator: https://www.roblox.com/games/13963457465/Fish-Magnet-Simulator
– The Never Ending Road: https://www.roblox.com/games/11301003054/The-Never-Ending-Road
– Floppys Hangout: https://www.roblox.com/games/7319748437/Floppys-Hangout

If you'd like to support me even more, a Super Thank You Membership is also another way to show your appreciation!

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