How to Get REALLY Insane Mechs – 11 Basics

How to Get REALLY Insane Mechs – 11 Basics

HomemarrentmHow to Get REALLY Insane Mechs – 11 Basics
How to Get REALLY Insane Mechs – 11 Basics
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Time stamp:
0:00 Introduction
0:34 Sponsored Segment
2:15 1) Speed
2:36 Don't screw anything up
2:44 Perform optimal builds and edits
2:59 Movement
3:07 Consciousness
3:26 Speed
5:03 2) Mastering the grid system
5:16 High cones
5:57 High Walls
6:30 High Stairs
7:15 Wide edits
7:46 Protected cones, stairs and walls
8:30 3) Insights and timing
8:55 Construction
9:38 Positioning
9:58 The grey lines // Aligning the gaze
10:15 The right movement
11:31 4) Figure control
12:13 Protected figure control
12:46 Reset character control
13:06 Unconscious figure control
13:19 5) Crosshair placement
15:02 6) Mouse control
15:07 Accuracy
15:17 Pathfinding
15:30 Slippery
15:47 Speed
17:18 7) Worn and unique edits
17:27 Embracing edits on the wall
17:43 Edit peanut butter hugging wall
17:49 Clumsy stair treatments
18:05 Unique edits
18:26 8) Movement
19:29 9) Consciousness
20:20 Visual perception
20:26 Auditory awareness
20:52 10) Buildings
21:45 11) Cut
22:41 Edit on publication
23:14 Outro

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