How to get 40 million installs? Mobile Games Marketing | Brian Sapp, VP User Acquisition at Jam City

How to get 40 million installs? Mobile Games Marketing | Brian Sapp, VP User Acquisition at Jam City

HomeGameMakersHow to get 40 million installs? Mobile Games Marketing | Brian Sapp, VP User Acquisition at Jam City
How to get 40 million installs? Mobile Games Marketing | Brian Sapp, VP User Acquisition at Jam City
ChannelPublish DateThumbnail & View CountDownload Video
Channel AvatarPublish Date not found Thumbnail
0 Views
How does Jam City approach marketing for its mobile games with games like Cookie Jam, Panda Pop and Harry Potter Hogwarts Mystery? Harry Potter has had 40 million installs to date. What types of UA activities drive these installs? What are the big differences between performance and brand marketing?

We speak with Brian Sapp, who ran UA for Warner Bros (including Game of Thrones Conquest) and is now at Jam City.

Check it out now! And please subscribe here – https://bit.ly/2RT1rPG

1:40 What role does the user acquisition/marketing team play at Jam City? What is performance marketing compared to brand marketing?
2:55 How much brand marketing is done in a free-to-play studio like Jam City compared to performance marketing?
4:03 What are example activities on the brand marketing page?
4:40 What does your daily routine look like?
5:50 Describe UA activities across the entire lifecycle of a game from concept to launch
8:28 Can you tell me more about what you look for in soft launch? How do you perform UA in soft launch?
9:38 How is your team structured? What do you think about structure?
12:55 How does the UA team collaborate with other groups at Jam City, like the PM team or others?
14:10 What does a UA team need to be as effective and competitive as possible?
15:50 How do you get good at optimizing creative ad units?
17:57 What qualities do you look for when hiring new employees for your team?
19:10 What do you think about UA for branded IP games versus original IP games?
21:13 Both Facebook and Google have introduced machine learning-based bidding that has been very successful. What are some of the newer applications of machine learning or other new trends in UA?
22:50 What happens to UA teams in an environment where machine learning becomes more ubiquitous and powerful?
23:28 How did you get into the gaming industry? How did your career develop?
26:05 General thoughts on the transition from SF to LA?
27:00 What do you like most about working at UA and Jam City?

Please take the opportunity to connect with your friends and family and share this video with them if you find it useful.