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Finding Xavier is a short, high-precision platform game in which you try to find your cat Xavier.
The techniques used in this video to create Finding Xavier are "perfect" for this game. By that I mean that these things are exactly how I wanted them to be. These are not specific guidelines for creating a perfect platform game, as opinions vary from person to person. Feel free to use these tips as you see fit.
Inspired by great games like Celeste, Hollow Knight and Ori (and the blind forest/and the will of the wisps).
Used software:
Unity – Game Engine
Aseprite – Art
Bosca Ceoil – Background music
Audacity – Sound Effects
My Twitter, where I try to post regular updates about the game: https://twitter.com/GoIdenEvolution
Background music: Zelda & Chill III by Mikel – https://gamechops.com/zelda-and-chill-iii/
#unity #gamedev #devlog #indiedev #madewithunity #findingxavier
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