FFXIV Dawntrail – Pictomancer Guide – Basics, Opener, Rotation, Optimization

FFXIV Dawntrail – Pictomancer Guide – Basics, Opener, Rotation, Optimization

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FFXIV Dawntrail – Pictomancer Guide – Basics, Opener, Rotation, Optimization
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The community asks and I deliver.
BLM guide coming soon. Waiting until Savage comes out before I do it though as it will probably change a lot (Copium)

Time stamp!

0:00 Introduction
1:05 The palette display and the RGB combination
2:15 Subtractive palette combination
3:49 Comet and black shade
4:29 Continuous combinations
5:05 Motives explained
5:50 Swiftcast motif?
6:20 The creature motif and living muses explained
7:48 Madeen/Moogle hold and overwrite
8:30 The weapon motif and the hammer combination, explained
9:18 Hammer combo separated from others
9:48 The landscape motif and the star muse, explained
11:48 Smear
12:13 Tempera coat and tempera grassa
13:07 Tempera Grassa Nuances
14:29 Gearbox/reporting priority?
15:26 Openings
16:15 7s Starry Opener demonstration
17:43 4.5 s Starry opener demonstration
19:32 The order of the opening spells is flexible
20:00 Is there a rotation on the PCT?
20:26 Checklist after the opening
22:15 When should you draw motifs?
24:10 Swift motive for precipitation/incapacity
24:48 Holy in White – when to use it?
27:04 The burst phase (2-minute window)
28:43 Burst is flexible
29:37 Madeen or Moogle Muse in outbreak
30:05 The Triple Muse Burst (optional)
31:03 Madeen or Moogle alignment in long encounters
33:20 Final blow against the boss / Phase change opti
33:44 Alignment of the Star Muse (Part 1)
34:36 Apart from that – Buffs in FFXIV and how they stack
35:08 Example of the alignment of the star muse

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