Farming Underground & Greenhouse Guide for Going Medieval! Environment & Sunlight Update Gameplay

Farming Underground & Greenhouse Guide for Going Medieval! Environment & Sunlight Update Gameplay

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Farming Underground & Greenhouse Guide for Going Medieval! Environment & Sunlight Update Gameplay
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Thanks to the grid floors added in the Environment Effects Overhaul update, you can once again grow food underground and in greenhouses in Going Medieval. This is a guide to digging and building such spaces that will not only keep you safe from attacks and grow food in bad weather, but also control the temperature with doors, windows, torches and braziers while ensuring that the plants get enough sunlight to grow.

Instructions and tutorials for Going Medieval:
https://www.youtube.com/playlist?listPLRYGjguAn0CF9g2QAQz0qSRDZph6r8bUt
Let's Plays and Gameplay:
https://www.youtube.com/playlist?listPLRYGjguAn0CFfe5sKL9vOiNbI2RyIcRRB

This is how fermentation works: https://youtu.be/gPAwun-oSSc
Structural stability in Going Medieval: https://youtu.be/XTfHj4hONmc
Instructions for building a cellar: https://youtu.be/YRKE5jazE7A

Display cases for the player settlement: https://www.youtube.com/playlist?listPLRYGjguAn0CEcr8sSQ8zzMuc3GARDnIX5

Chapter
0:00 Underground farm and greenhouse
1:13 How agriculture works underground
1:37 Temperature control
1:59 Greenhouse & Sunlight
2:39 Experimenting and optimal designs
2:50 Tree greenhouse
3:47 Digging and building step by step
6:47 Disadvantages and advantages
7:18 Improved underground farm design
7:38 Disadvantages & Advantages (2)
8:02 Important: Sunstroke & Heat
8:28 Basic construction of a greenhouse
9:06 Disadvantages & Advantages (3)
9:45 Improved greenhouse design
10:43 Disadvantages & Advantages (4)
11:16 Effectiveness of settlement?
11:54 Ultimate future designs?

Going Medieval is an alternative medieval colony simulation where you can build a multi-story fortress out of clay, wood and stone. Your villagers have needs, feelings and plans shaped by the world and its history, and it is up to you to to keep them happy and sane. Help your villagers claim and defend their own piece of land!

Store link https://store.steampowered.com/app/1029780/Going_Medieval/

The Environment Effects Overhaul update for Going Medieval brings a lot of changes and additions to the game, one of which in particular makes underground farming and greenhouses possible again.

In my old video I showed how to build greenhouses and in my Let's Play "Underground Village" I explained how to grow food and trees underground. But all of this stopped working after the developers updated the game , so plants wouldn't grow when sunlight was blocked. This made a lot of sense, of course, but it also eliminated the need for these wild game strategies.

Well, I am happy to say that both are back thanks to the introduction of mesh floors. These grilles let in that all-important sunlight while preventing hail from getting in. They come in two varieties: wicker mesh floor and Metal. Sunlight itself has become a very important mechanic in the game with this update, and I want to show you through various setups how all this affects plant growth and how you can build your own greenhouses and even grow food underground .

This is my two-level deep underground pit of fertile soil called earth, and as you can see, my settlers are managing to reap a proper crop of carrots from these plants in the middle of summer, while a whole batch of cabbage was harvested even earlier.

In addition to cabbage and carrots, I have planted beets, barley and herbs here and installed clay pans that now have three heating settings: low, medium and high. This helps to fine-tune the temperature in these underground pits so that the plants can thrive even on cold spring or Autumn days have the optimal temperature for growth, while in summer the temperature underground is the same as above ground.

All of this can also be achieved above ground and in greenhouses, with the main difference being the amount of sunlight the plants receive and therefore the yield of the plants.

While the lattice floors that form the roof of a greenhouse receive 100% sunlight, the interior only receives about 60% sunlight when you use earthen wall pillars. This difference of 30-40% in the amount of sunlight compared to normal, While growing above ground means a small decrease in crop yields, it is much higher than the yields you get from plants grown two levels deeper and receiving only 30-40% sunlight.

To make the greenhouse and underground cultivation more optimal, I had to experiment a bit with windows and shallower underground pits. I also experimented with a greenhouse for trees and apple orchards.

#GoingMedieval#Underground#Greenhouse

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