Downwell's dual-purpose design

Downwell's dual-purpose design

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Downwell's dual-purpose design
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In this video I explain why I think Downwell is one of the most elegant games in a long time.

Reading/viewing recommendations:

Polygon: /“Downwell is the best game I played in 2015/”
http://www.polygon.com/2015/10/16/9550205/downwell-is-the-best-game-ive-played-in-2015

GDC Vault: /"Designing Downwell around a key mechanic/"
https://www.youtube.com/watch?vM8SwpDKAWdg

snomaN Gaming: /"You have to play Downwell/"
https://www.youtube.com/watch?vpxUY9xUU_ec

Games shown in this episode (in order of appearance):

Downwell (Moppin, 2015)
Caving (Derek Yu, 2012)

Music used in this episode:

Uroboros (Downwell, Eirik Suhrke)
Razor Girl (Downwell, Eirik Suhrke)
Broken Ghost (Downwell, Eirik Suhrke)
Mochi Yasan (Downwell, Eirik Suhrke)
Luster (Downwell, Eirik Suhrke)
Credits (Downwell, Eirik Suhrke)

Contribute translated subtitles – https://amara.org/v/C3BF2/

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