Collaboration on level and quest design from “Skyrim” to “Starfield”

Collaboration on level and quest design from “Skyrim” to “Starfield”

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Collaboration on level and quest design from “Skyrim” to “Starfield”
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Open world and RPG games present challenges for increasingly specialized design teams to iterate and communicate. In this talk at Level Design Summit 2024, Daryl Brigner and Will Shen discuss their collaboration on Skyrim, Fallout 4, Fallout 4: Far Harbor, Fallout 76, and Starfield. Learn how level and quest/narrative design teams can work together to create unforgettable experiences.

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