Changing game engines… twice? – Devlog No. 7

Changing game engines… twice? – Devlog No. 7

HomeTIMBERChanging game engines… twice? – Devlog No. 7
Changing game engines… twice? – Devlog No. 7
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Over the last 6 months I have remade my movement-based roguelike game, originally made in Unity, twice in two different game engines.

0:00 Introduction
0:21 unit
2:40 Alternatives
3:17 Godot
6:14 Shar
7:21 am
10:35 Game (Bevy version)

Discord server: https://discord.gg/pKWuwS5

Tools I used:
– Game engine: Unity, Godot, Bevy
– Code editor: VSCode, Neovim
Graphics: Affinity Designer, Figma
Video editing: Davinci Resolve, Motion Canvas

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