Breadcrumbing in level design: How to guide your player from A to B

Breadcrumbing in level design: How to guide your player from A to B

HometimdoesleveldesignBreadcrumbing in level design: How to guide your player from A to B
Breadcrumbing in level design: How to guide your player from A to B
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Leave visual traces in your environment to subconsciously guide your player. We will look at the design principle and some examples 🙂

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