Better Enemy Tracking with Intercept Courses AI Series 44 Unity Tutorial #shorts

Better Enemy Tracking with Intercept Courses AI Series 44 Unity Tutorial #shorts

HomeLlamAcademyBetter Enemy Tracking with Intercept Courses AI Series 44 Unity Tutorial #shorts
Better Enemy Tracking with Intercept Courses AI Series 44 Unity Tutorial #shorts
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Full tutorial: https://youtu.be/1Jkg8cKLsC0

Learn how to let NavMeshAgents calculate an intercept course to better track the player. We'll use the player's historical speed, project it forward, and calculate a path to that location. Also make sure the agent doesn't just run ahead of the player by adding a dot product check!

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‍ As always, all the code from this video is available on GitHub: https://github.com/llamacademy/ai-series-part-44

Resources:
Hitting moving targets with projectiles: https://youtu.be/6YsamZNNwpQ
Doom GDC talk: https://www.youtube.com/watch?v3lO1q8mQrrg

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Most tutorials are based on knowledge gained while creating https://survival.llama.software Llama Survival – a top-down zombie survival shooter for Android and iOS.
I also have some Unity assets: https://assetstore.unity.com/publishers/22409?_aid1101l9QvC
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