A Geographer's Guide to Creating Game Worlds

A Geographer's Guide to Creating Game Worlds

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A Geographer's Guide to Creating Game Worlds
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This talk at GDC Europe 2016, given by Kate Edwards, Executive Director of IGDA, draws on her 20 years of experience as a cartographer and games consultant to explain the key factors that game developers should consider to make their worlds more realistic and relevant, and to keep them as free as possible from inappropriate cultural references.

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