3 Rules to Make Your RPG Scary

3 Rules to Make Your RPG Scary

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3 Rules to Make Your RPG Scary
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Gaming Practice: When you're sitting at your gaming table in a well-lit room with drinks and bags of chips, it can be difficult to scare your players. But shouldn't they be scared in a game like Sandy Petersen's Cthulhu Mythos for Pathfinder or 5e or Call of Cthulhu? How does Sandy try to accomplish this?

Learn more about my board game company Petersen Games. We publish RPG content and board games for hobbyists and casual gamers. http://petersengames.com/

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Finally, I would like to thank my patient production team who helped me turn my somewhat bizarre ideas into reality!

– Lincoln Petersen, Manager
– Edgar Munguia, Editor
– Tony Mastrangeli, graphics
– Kent Hamilton, Art
– Scott Simpson, Consultant

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